Need for Speed: ProStreet has taken the series in a different direction of gameplay. All racing in ProStreet takes place solely on closed tracks, making ProStreet the first game in the series since Need for Speed II that doesn't animate illegal racing. Rather, the type of racing appears to be Clubman Racing[citation needed]. The performance tuning feature is enhanced, compared to previous versions, especially Autosculpt. Unlike Carbon, where only certain body kits can be autosculpted, this can now be applied to all body kits, including stock bumpers and wide body kits. Furthermore, some adjustments through autosculpt impact the car's aerodynamics.[3]
System Requirements:
CPU:2.8 GHz (3.0 GHz or higher for Vista)
RAM:512 MB (Windows Vista requires 1GB RAM)
VGA:128 MB with Pixel Shader 2.0 (AGP and PCIe only)*
DX:DirectX 9.0c
OS:Windows XP / Vista with latest service pack installed
HDD: 8.1gb
ODD:8X speed DVD-ROM. This game contains technology intended to prevent copying that may conflict with some DVD-ROM, DVD-RW and virtual drives.
Network:To play online a network card is required for broadband connectivity
SCREENSHOTS
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